TheOverclocker Issue 37 | Page 3

SPEAK TO CHANGE AND EVOLUTION F or over 6 years I’ve been writing this editor’s note and publishing the magazine and despite what the title of the magazine may be, it is a publication predominantly concerned with hardware reviews. Some may wonder why when the focus ought to be overclocking as per title of the magazine. Well, it turns out that’s a deceptively detailed question and discussion. If one looks back about ten to fifteen years ago, the print industry was still thriving. It shared an influence over consumers with the internet and of course TV and radio. One happy family if you will. However – the internet – easily the most disruptive technology ever, changed all of that. The internet unlike any other medium is capable of enabling a near infinite number of things and part of that means it is perfectly capable of invalidating what were previously viable forms of communication and interaction. So as print media began to decline as editorial was increasingly consumed on the web, the business of technology related journalism changed as well. Be it in gaming or hardware, it all changed to instant production and consumption. Where websites embraced the shift away from costly print media, eventually websites themselves fell victim to another form of media which is internet video, specifically YouTube® and to a lesser extend Twitch®. Mind you the same thing is happening with TV as well, satellite and cable companies the world over are at the mercy of the internet and online streaming services. What does this have to do with overclocking and general technology blogging and journalism? Well the relationship between editorial and the business side of it has always been separate, at least in theory. How it worked is that readers would buy a magazine and the revenue from that would get the magazine printed, distributed in addition to providing a living for those involved. That worked well enough, so the more wide spread the publication, the better it became. Advertising within magazines was a way for vendors and game publishers to reach said readers by pay the publications for that space. A clear separation of state and church if you will. However with the advent of the internet, readers and of course potential consumers no longer needed to pay for information or editorial. It was completely free, delivered in a near instant manner and could be updated. Those are all great developments respectively, however the question of how that very same content is funded was never asked at all. The individuals producing the content on the websites, still needed and still need the same revenue stream that those who worked in print media did. That there are no print and distribution costs is great, but with that it also means that there’s no direct way to generate revenue. As such, the separation of state and church that kept editorial separate from advertorial was no longer there. If the users were not paying to keep the online publications and websites afloat, it had to come from somewhere else and that is hardware vendors and game publishers. That also meant, that for the first time they held sway over the content of what was written and in more recent cases what is said and viewed about any particular product or game. An inevitable outcome because the power is no longer in the hands of the end users and readers, but whole heartedly in the hands of the vendors. As such, if you find that online reviews are perhaps vacuous and just about all reviews (video or written) are coming across as glorified press releases, it is precisely because that’s what they have become. One should not however look at vendors as purveyors of all things untrue, no that is to miss the point entirely. These are businesses and at the end of the day, business exists to make money and poor reviews, be it video or written runs contrary to that. There’s more to this than the space allows here, but suffice to say I will continue this in the next issue with a solution that I do believe would satisfy all involved, from the vendors, the readers/end users and the publishers of content without sacrificing the truth at all. It isn’t an impossible situation to deal with and it has an obvious solution once explained. In the meantime rest assured that what we write within, is as genuine as possible. We review what we think is truly worthwhile, if it isn’t, it simply doesn’t appear in the magazine at all. However, let’s leave that for the next issue, until then do take care. [ Neo Sibeko - Editor ] Issue 37 | 2016 The OverClocker 3