TheOverclocker Issue 36 | Page 3

THE END OF 2015: 2016 HERE WE COME! I t’s taken long enough but it’s finally here, issue 36 of TheOverclocker magazine. This is the last one for 2015 and the next one will be in 2016 after CES in January. 2015 has been both exciting and truly peculiar in many ways. For the most part, in hardware, gaming and overclocking things have been good. We’ve had more competitions, more overclockers, better hardware and of course a host of new motherboards, memories and graphics cards. We can’t say we didn’t get our fill of new products. One suspects 2016 will only get better, with the supposed return of AMD as a valid CPU/platform alternative, new GPUs from NVIDIA and AMD as usual, Broadwell-E, KabyLake and a who knows what else. Perhaps we may even start seeing some 3DXPoint drives as well. It is even more exciting right now than 2015 was, at least on paper. That is all next year though, for this year I have to admit that as great as it’s been, it’s also shown that there are some issues present within the industry that do need to be dealt with one way or another. If hardware manufacturers and all the others are to continue to enjoy the boom in the DIY computing space, then we will need more ingenuity and less mimicry. We will need more creative ideas that are sensitive to the needs of the end users and not products that are made purely because it was possible to do so. There are many examples of this but I’m sure many can think of at least one. I would also like to say that, it was in 2004 I believe that we were first introduced to Steam. The general consensus was that the system was buggy, a nuisance, and was far too DRM heavy amongst many other complaints. It is now 12, going to 13 years later and there isn’t a bigger gaming service than Steam. What we detested, we have now become fond of. It has ushered in a way for gamers to even fight back against the increasing poor release quality of Triple-A title via refunds. It has given a voice to indie developers and essentially proved to be a great enabler for both consumers and developers. In essence, the system works. It is far from perfect and is in need of fixing, but by and large it works. I do believe we will see a similar change with steam boxes and the controller that was introduced. For all the problems that those two products face, I know not to bet against Valve as I’ve been on the wrong side of Valve and its projects at just about every turn. In overclocking related matters, especially regarding the Z170 platform and Skylake CPUs. In light of what was covered on the last OC-TV OC show, there was/is an inherent difficulty with overclocking the CPUs. Not something native to the design of course, but the mere fact that it is necessary to de-lid the CPU to be competitive. The risks involved prior to de8auer’s De-lid kit rendered many CPUs useless and if anything discouraged potential overclockers from taking part in extreme overclocking. This isn’t so much of a problem for the veterans and the seasoned competitors but is a massive problem for the novice and amateur crowd. The ones that are ready for liquid nitrogen would instantly be met with a high risk proposition that was previously not there. From personal experience, I have lost three CPUs and ultimately I was better off with just sticking to the X99 platform. If only from a financial perspective. Obviously the new de-lid tool rectifies this issue, but for many people including I, it is hundreds of dollars later and I’ll not be taking part in any extreme overclocking for the Skylake CPUs going into 2016 perhaps. This brings me back to the point I was making earlier, as it has taken a community member, one with immense and many unquantifiable contributions to the overclocking landscape, to come up with a solution. With fewer resources than any one manufacturer, but with a commitment to helping the community and future overclockers. This tool could be easily manufactured in volume by any one vendor, yet it was not. Again, speaking to the lack of foresight and ingenuity. Odd when you consider that without the ability to de-lid CPUs successfully, it renders virtually all motherboards the same as the limits to frequency scaling are capped at roughly 5.7GHz. Such, an addition to any motherboard package would allow the differences between motherboards to manifest themselves in a real way. It is only then, there can be justification for that $500 motherboard or what have you. Binning is still part of the competitive extreme overclocking game, but taking away this additional step does in many ways help level the playing field again by removing unnecessary risk . With that said, we will be ba