The Indie Game Magazine October 2015 | Issue 54 | Page 4

editorial It’s Just Like the Movies! S ometimes being a critic feels a lot like being a doomsday prepper. The more time you spend in an industry, the easier it gets to see the red flags signaling the coming apocalypse. Game journalists and analysts alike spend a considerable amount of time taking a look at everything that’s wrong with mainstream game development, while quietly stocking their fallout shelters with canned goods and Twinkies. (I often reference the current publisher mindset behind developing blockbusters and how detrimental and unhealthy it is for gaming.) But the more I look at mainstream gaming, the more I notice a perhaps unsurprisin