Popular Culture Review Vol. 23, No. 2, Summer 2012 | Page 17

And Say the Zombie Responded? 13 The point, of course, is that as cultural commodities, these icons are also always already pointing toward horror. This is one of the reasons that George Romero’s zombie movies are so fascinating. Ever few years, Romero comes out with another zombie movie that tackles the state of Western culture, drawing attention to the way in which the line between humans and zombies in the film—and in reality—is a fine one. This is, arguably, most successfully accomplished in Romero’s 1978 Dawn o f the Dead in which the four main characters of the film hole up in a shopping mall after the zombie apocalypse.8 In Dawn o f the Dead it is difficult to tell the difference between the zombies walking the mall and the regular shoppers. Both move with a dull and steady determination. Both seem directed toward a goal of consumption that seems grotesque yet they cannot control it and cannot see how grotesque it obviously is. The mall thus becomes the eq uivalent of a cemetery for the living, a place where dead capital goes to keep mall-walking. As Stephen, one of the main characters of the movie, puts it (after coming back from a post-zombie apocalypse exuberant shopping trip, seemingly happy that this has all happened because they now have the mall to themselves): “You should see all the great stuff we got, Franny. All kinds of stuff. This place is terrific. It really is. It’s perfect. All kinds of things. We’ve really got it made here, Franny.” Later, discussing why so many zombies would turn up at the mall and try, day after day, to break in, three of the main characters in the film listen to the zombies pounding on the shopping mall’s glass doors: Francine: They’re still here. Stephen: They’re after us. They know we're still in here. Peter: They’re after the place. They don't know why, they just remember. Remember that they want to be in here. Francine: What the hell are they? Peter: They're us; that’s all. The film Sean o f the Dead (Edgar Wright, dir., 2004) is a funny movie, but in some ways it is also a disappointment in that its main point is merely that it is difficult to tell the zombies from the regular humans because all of the people in Sean’s town are already zombified by modem life.9 The problem here is that this has always been one of the main messages in the Romero films.10 One cannot satirize what is already satire in this manner. It is akin to trying to do a satire of The Jersey Shore or The Jerry Springer Show. These things are already satires—and as they continue on in our culture, they become satires of themselves, even, to a certain extent. Postmodemity’s challenge lies, in part, in finding a way to engage in post-irony. Let us say, then, that part of the evil of the zombie is what they—and by proxy, we—wish to consume. Before we get to the question of consuming