Popular Culture Review Vol. 17, No. 1, Winter 2006 | Page 41

Howling at the Moon 37 werewolves for The Howling and An American Werewolf in London, advances in the use and design of prosthetics and animatronics led to more spectacular transformation scenes that could be realized without the editing necessary during the previous twenty years. These advancements in special effects technology also allowed for a werewolf that is more visually intimidating and taller than its human incarnation. Contemporary werewolves in releases such as Van Helsing and Cursed find their genesis in the bowels of computer graphics. Computer generated imagery gives production crews lupines to work with that are not only more physically imposing than their predecessors, but also allow for shapeshifters who can bound across the landscape temporarily free of the restrictions placed upon their forebears by gravity. At the same time, many contemporary productions have placed too much reliance upon the computer generated monster while eschewing a satisfactory story. Brian J. Frost’s contention that much werewolf literature suffers from a lack of compelling writing and storylines may also be applied to contemporary werewolf cinema. This survey of mainline werewolf titles shows us that these films are just as likely to forego the mythology behind the origin of werewolves as not. Indeed, these origin stories are often only a minor portion of the overall narrative, even though they help define a werewolf f