73
rienced AR15 shooter would expect
to find them. Just as exciting to experienced AR shooters is the ability
to swap out the included M16 “Lone
star” grip for any AR pistol grip, like
those available from Ergo Grips or
Magpul. Mounting points for bolt-on
accessory rails enable players to set
their marker up to best suit their
personal preference or any mission
by adding fore-grips, bipods, sights,
scopes, lights or lasers.
Speaking of selector switches, that’s
a big deal with the M17. While most
other paintball guns achieve fully
automatic fire by way of an electronic circuit board, batteries, solenoids
and wires, the M17 gets to “rock and
roll” mode mechanically, with the flip
of the selector switch from “pew” to
“pew pew pew.” Milsig’s HEAT me-
chanical core, with only two regularly-maintained o-rings, is simple
to service and provides consistent,
rapid full-auto firepower. The only
shame of the whole thing is that the
magazine included with the marker,
capable of handling either .68 caliber paintballs or the more accurate
First Strike rounds, can only handle
around 18 paintballs. In fully-automatic mode, the shooter can burn
through an entire magazine in the
blink of an eye, making practicing
fast and efficient mag swaps a necessity. Set aside a few bucks for
plenty of extra magazines as well.
While the M17 is capable of being
swapped over to feed via a hopper
thanks to an included, bolt-on elbow,
that’s not mag-fed so that’d be some
kind of mag-fed faux pax.
WWW.PAINTBALLX3.COM