OPEN2 | Page 9

INTRODUCTION Charmaine Moldrich, Chief Executive Officer, Outdoor Media Association ... When we published the first edition of OPEN in 2012 the Out-of-Home (OOH) industry was tentatively dipping its toes into technologies such as Near Field Communication (NFC), facial recognition and consumer engagement using SMS, WiFi and GPS. The content for OPEN was predominantly selected with an artistic eye, rewarding the simple, the bold and, of course, the cheeky. In OPEN² the examples we’ve chosen of some of the best OOH from around the world represent how far the industry has evolved in just two years. At the 2014 Cannes Lions International Festival of Creativity, I was struck by how OOH is increasingly becoming reflective of culture and society. ANZ Bank’s GAYTMs campaign (p. 127) was not only a unique and creative promotion, it was also a contextually relevant social statement in support of the annual Sydney Gay and Lesbian Mardi Gras – not surprising that it took out the Grand Prix award for Outdoor. An unprecedented 5,600 entries for the OOH category were submitted to Cannes Lions in 2014, more than for any other category. This proves that OOH has well and truly arrived and creatives are excited about the potential of this ‘ultimate creative stage.’ OPEN² shows us not only how far we’ve come, it also hints at where we’re headed. It demonstrates a respect for the traditional, an eagerness for innovation, and an ongoing commitment to clear and effective communication – which is still what our industry is all about. Sir John Hegarty put it this way, “Selling stuff has never been a science. It’s all about persuasion.” And I would add to that, ‘emotion.’ If you can make someone feel something, they are more likely to do something. Hegarty also noted that, “a brand is made not just by the people who buy it, but also by the people who know about it.” It is the combination of these two ideas that makes OOH so potent. It has the power to inspire (and persuade) and it is ubiquitous. Put simply: it gets the word out. In OPEN² we have divided OOH’s persuasion into four sections: Humour Me, Sell Me Something, Tell Me a Story and Interact with Me. Industry leaders were asked to provide insight into these sections – how the challenges of advertising have moulded careers, affected lives and ultimately changed perspectives. We are grateful for our contributors’ time and thoughtful consideration of the task. The results are truly inspiring. Dedicating a section to humour was an obvious choice for an industry that doesn’t take itself too seriously. In Humour Me, Jane Caro, writer, lecturer and media commentator, muses on the value of ‘shocking’ audiences and how similar we are in our reactions. Fiona Jolly, CEO of the Advertising Standards Bureau, writes about the important role of OOH regulation and how humour can be used to assuage conservative opinions. Nigel Marsh, author and Chairman of The Leading Edge, reminisces about his early days in advertising and the seminal campaigns that helped to shape his view of the world. In Sell Me Something, Ben Colman, CEO of 18 Feet & Rising, delves into the pop-culture history of advertising and explores the value of truth. Ben Coulson, CCO of GPY&R Australia and New Zealand, contemplates the dark art of selling juxtaposed with the reality of consumer desire. For Tell Me a Story, Andy Lark, former CMO of the Commonwealth Bank of Australia and now CEO of Group Lark, writes eloquently about the power of OOH and the factors that will make it even more crucial in the years ahead. Ben Welsh, Executive Creative Director at M&C Saatchi, tells of his experience judging the Cannes Lions and notes that OOH is now part of our culture, each country uniquely represented through its advertising. Rob Atkinson, CEO of Adshel, rounds out this section, sharing his experiences and excitement of working in OOH, “for more years than I care to mention,” witnessing the sudden arrival of huge change and opportunity. The contributors for Interact with Me write about the break-through campaigns that are inspiring younger generations, such as Coca-Cola’s Small world machines campaign (pp. 156–157). Luke Chess, Creative Director, MJW Australia, encourages advertisers and marketers to strive for “meaningful interaction” in all campaigns. John Purcell, Commercial Director, Operations & Business Systems for oOh! Media, highlights the value of OOH technologies – particularly for technology companies – and how these partnerships will benefit consumers. Leo Roberts, Group Marketing Manager, Integrated Marketing Communications, Coca-Cola South Pacific, notes that interactive technologies not only engage the consumer, but also excite the advertiser, providing new platforms for brands. We have collected a diverse range of campaigns, from billboards that purify the air to a series of McDonald’s advertisements (pp. 68–69) that demonstrate how a brand can capitalise on its history. The executions come from around the world, featuring brands you know and love and some you may have never heard of. What these campaigns have in common is that they have all been part of a cityscape, of someone’s commute, of their weekend, their shopping or holiday experience; they were all part of people’s everyday lives. That’s OOH. We present OPEN² to you for your consideration, entertainment and inspiration. 5 /