Internet Learning Volume 3, Number 2, Fall 2014 | Page 16

Internet Learning needs of individual students, especially in the online learning space. Big data will give institutions the predictive tools they need to improve learning outcomes for individual students. By designing curricula that collect and interpret data at every step of the learning process, customized modules, assignments, and feedback can be targeted to student needs in the moment. Time and other authors will settle those questions, but there is no doubt that MOOCs have already had a significant influence on the future course of online learning, and continue to do so. Whether it be through the offerings of the large-scale providers, or via the Anti-MOOC-inspired online courses at individual universities or consortia, online learning has earned its place in the academy. Welcome to the new era of online learning! Online Learning in Practice A sampling applications of massively open online courses highlighted in recent Horizon Project research includes the following: • Acamica is a platform used by Latin American learners to access interactive courses from experts in different areas. As students progress, they build online knowledge profiles to share with prospective employers or institutions: go.nmc.org/aca. • Bossier Parish Community College offers an online degree program in which students can do a majority or all of their coursework online. The online instruction involves presentations, video tutorials, discussion boards, and other learning activities: go.nmc.org/bpc. • The Buena Vista School District launched the Buena Vista Online Academy, an online alternative to a brick-and-mortar school for students: go.nmc.org/bvsdoa. • Bunker Hill and Mass Bay Community College partnered with MIT’s edX to offer MOOCs to their students. They are the first two-year colleges to work with the popular MOOC provider: go.nmc. org/edXMA. • The California Institute of Technology piloted the "Learning from Data" MOOC in April 2012. The first offering included live streaming and real-time Q&A sessions with the participants, along with automated grading and discussion forums. Since then, it has been offered four times, with over 100,000 enrolled students. go.nmc.org/caltech • Colorado Technical College developed an online learning platform called MUSE (My Unique Student Experience), which caters to students’ varying learning styles: go.nmc.org/muse. • The Games MOOC is a community site woven around a series of three courses about the use of games in education, including traditional games, massively multiplayer online role-playing games, game-based learning, and immersive environments. The first courses were piloted in the fall of 2012. go.nmc.org/ gamesmooc • The Gates Foundation awarded a grant to Ohio State University to design a MOOC for Coursera. This course will engage participants as writers, reviewers, and editors in a series of interactive reading, composing, and research activities with assignments designed to help them become more effective consumers and producers of alphabetic, visual, and multimodal texts. OSU faculty members have developed the Writers Exchange, an idea-networking website to support the course: go.nmc.org/osu. 15