IN PRODUCTION ISSUE 01 JANUARY 2015 | Page 60

MAKING IT REAL Run, Runbow, Run! “We like building games that are as much fun to design as they are to play.” Runbow is a frenetic group platform game developed by 13AM Games, a Toronto-based upstart gaming company. All nine founding members met in the postgraduate Game Design class and started developing the game at the Toronto Global Game Jam in January 2014. Since September, they have been working on it full time in the School of Design’s Digital Media and Gaming Incubator. Dave Proctor | 13AM Games, Game Design | 2014 Recipient of the Best Game Design award at 2014’s Student Game Showcase, Level Up, Runbow has since garnered plenty of additional accolades. The game is self-made and self-funded but has caught the eye of industry giant Nintendo, which has offered enthusiastic support. It will be released on the Wii U platform in 2015. About the Digital Media and Gaming Incubator: the incubator provides office space and industry mentorship for start-ups and small companies looking for a platform to grow their business in the heart of the city. www.gaminginc.ca | 13amgames.com Program: Faculty: Student Co-Founders: Game Design Jean-Paul Amore Unai Cabezón Justin Fernandes Shawn Frazer Lucas Takashi Marty Kugler Aaron Kwapisinski Tom McCall Dave Proctor Alex Rushdy 60  JANUARY 2015 | IN PRODUCTION NINTENDO eShop - Indiecade Developer interview ISSUE 01 | IN PRODUCTION 61